Work has slowed as my school semester comes to an end I have more work to do. Plus my addition to FFXI and perhaps other MMOs has sort of reasserted itself but I am not going to let that slow me down…too much.
I added flying damage numbers when the enemies take damage in the game now. I won't post a picture because it really isn't anything exciting. So that's right this game deals with an RPG style of dealing damage. You'll be dealing with things like defense and resistances of your enemies and have skill that will have their situational use versus the various enemies.
Finally, I improved the code a lot and got it running on netbooks again. It's still only about 10 FPS but the frame rate interdependency almost makes it bearable.
I am sooo looking forward to the summer to get some work done, and play a lot more games, oh yeah!!